From 7ec9326ce00d08f9d957981f2edff6df26f24a28 Mon Sep 17 00:00:00 2001
From: jinlin <jinlin>
Date: 星期四, 26 九月 2024 13:25:02 +0800
Subject: [PATCH] 修改
---
web/public/SVGOrigin/Method-Draw-master/method-draw/src/draw.js | 32 ++++++++++++++++----------------
1 files changed, 16 insertions(+), 16 deletions(-)
diff --git a/web/public/SVGOrigin/Method-Draw-master/method-draw/src/draw.js b/web/public/SVGOrigin/Method-Draw-master/method-draw/src/draw.js
index 3be01b8..318204f 100644
--- a/web/public/SVGOrigin/Method-Draw-master/method-draw/src/draw.js
+++ b/web/public/SVGOrigin/Method-Draw-master/method-draw/src/draw.js
@@ -54,7 +54,7 @@
// Called to ensure that drawings will or will not have randomized ids.
// The current_drawing will have its nonce set if it doesn't already.
-//
+//
// Params:
// enableRandomization - flag indicating if documents should have randomized ids
svgedit.draw.randomizeIds = function(enableRandomization, current_drawing) {
@@ -89,19 +89,19 @@
* @type {SVGSVGElement}
*/
this.svgElem_ = svgElem;
-
+
/**
* The latest object number used in this drawing.
* @type {number}
*/
this.obj_num = 0;
-
+
/**
* The prefix to prepend to each element id in the drawing.
* @type {String}
*/
this.idPrefix = opt_idPrefix || "svg_";
-
+
/**
* An array of released element ids to immediately reuse.
* @type {Array.<number>}
@@ -186,7 +186,7 @@
var oldObjNum = this.obj_num;
var restoreOldObjNum = false;
- // If there are any released numbers in the release stack,
+ // If there are any released numbers in the release stack,
// use the last one instead of the next obj_num.
// We need to temporarily use obj_num as that is what getId() depends on.
if (this.releasedNums.length > 0) {
@@ -238,7 +238,7 @@
if (typeof num != typeof 1 || num <= 0 || this.releasedNums.indexOf(num) != -1) {
return false;
}
-
+
// push the released number into the released queue
this.releasedNums.push(num);
@@ -247,7 +247,7 @@
// Function: svgedit.draw.Drawing.getNumLayers
// Returns the number of layers in the current drawing.
-//
+//
// Returns:
// The number of layers in the current drawing.
svgedit.draw.Drawing.prototype.getNumLayers = function() {
@@ -269,7 +269,7 @@
//
// Parameters:
// i - the zero-based index of the layer you are querying.
-//
+//
// Returns:
// The name of the ith layer
svgedit.draw.Drawing.prototype.getLayerName = function(i) {
@@ -287,7 +287,7 @@
};
// Function: getCurrentLayerName
-// Returns the name of the currently selected layer. If an error occurs, an empty string
+// Returns the name of the currently selected layer. If an error occurs, an empty string
// is returned.
//
// Returns:
@@ -326,7 +326,7 @@
// Function: svgedit.draw.Drawing.deleteCurrentLayer
-// Deletes the current layer from the drawing and then clears the selection. This function
+// Deletes the current layer from the drawing and then clears the selection. This function
// then calls the 'changed' handler. This is an undoable action.
// Returns:
// The SVGGElement of the layer removed or null.
@@ -359,7 +359,7 @@
if (child.tagName == "g") {
childgroups = true;
var name = $("title",child).text();
-
+
// Hack for Opera 10.60
if(!name && svgedit.browser.isOpera() && child.querySelectorAll) {
name = $(child.querySelectorAll('title')).text();
@@ -385,7 +385,7 @@
}
}
}
-
+
// create a new layer and add all the orphans to it
var svgdoc = this.svgElem_.ownerDocument;
if (orphans.length > 0 || !childgroups) {
@@ -414,7 +414,7 @@
};
// Function: svgedit.draw.Drawing.createLayer
-// Creates a new top-level layer in the drawing with the given name and
+// Creates a new top-level layer in the drawing with the given name and
// sets the current layer to it.
//
// Parameters:
@@ -457,7 +457,7 @@
};
// Function: svgedit.draw.Drawing.setLayerVisibility
-// Sets the visibility of the layer. If the layer name is not valid, this function return
+// Sets the visibility of the layer. If the layer name is not valid, this function return
// false, otherwise it returns true. This is an undo-able action.
//
// Parameters:
@@ -479,7 +479,7 @@
}
}
if (!layer) return null;
-
+
var oldDisplay = layer.getAttribute("display");
if (!oldDisplay) oldDisplay = "inline";
layer.setAttribute("display", bVisible ? "inline" : "none");
@@ -490,7 +490,7 @@
// Function: svgedit.draw.Drawing.getLayerOpacity
// Returns the opacity of the given layer. If the input name is not a layer, null is returned.
//
-// Parameters:
+// Parameters:
// layername - name of the layer on which to get the opacity
//
// Returns:
--
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