From 26ebef24f023a80f5be5ff27c93585f70688f6ee Mon Sep 17 00:00:00 2001
From: jinlin <jinlin>
Date: 星期二, 22 十月 2024 14:45:39 +0800
Subject: [PATCH] 关于修改可靠性产品重复
---
web/public/SVGOrigin/Method-Draw-master/method-draw/src/history.js | 46 +++++++++++++++++++++++-----------------------
1 files changed, 23 insertions(+), 23 deletions(-)
diff --git a/web/public/SVGOrigin/Method-Draw-master/method-draw/src/history.js b/web/public/SVGOrigin/Method-Draw-master/method-draw/src/history.js
index c5b520e..08f1d09 100644
--- a/web/public/SVGOrigin/Method-Draw-master/method-draw/src/history.js
+++ b/web/public/SVGOrigin/Method-Draw-master/method-draw/src/history.js
@@ -101,7 +101,7 @@
if (handler) {
handler.handleHistoryEvent(svgedit.history.HistoryEventTypes.BEFORE_UNAPPLY, this);
}
-
+
this.elem = this.oldParent.insertBefore(this.elem, this.oldNextSibling);
if (handler) {
@@ -139,12 +139,12 @@
// Function: svgedit.history.InsertElementCommand.apply
// Re-Inserts the new element
-svgedit.history.InsertElementCommand.prototype.apply = function(handler) {
+svgedit.history.InsertElementCommand.prototype.apply = function(handler) {
if (handler) {
handler.handleHistoryEvent(svgedit.history.HistoryEventTypes.BEFORE_APPLY, this);
}
- this.elem = this.parent.insertBefore(this.elem, this.nextSibling);
+ this.elem = this.parent.insertBefore(this.elem, this.nextSibling);
if (handler) {
handler.handleHistoryEvent(svgedit.history.HistoryEventTypes.AFTER_APPLY, this);
@@ -201,7 +201,7 @@
// Function: RemoveElementCommand.apply
// Re-removes the new element
-svgedit.history.RemoveElementCommand.prototype.apply = function(handler) {
+svgedit.history.RemoveElementCommand.prototype.apply = function(handler) {
if (handler) {
handler.handleHistoryEvent(svgedit.history.HistoryEventTypes.BEFORE_APPLY, this);
}
@@ -217,7 +217,7 @@
// Function: RemoveElementCommand.unapply
// Re-adds the new element
-svgedit.history.RemoveElementCommand.prototype.unapply = function(handler) {
+svgedit.history.RemoveElementCommand.prototype.unapply = function(handler) {
if (handler) {
handler.handleHistoryEvent(svgedit.history.HistoryEventTypes.BEFORE_UNAPPLY, this);
}
@@ -243,7 +243,7 @@
// Class: svgedit.history.ChangeElementCommand
// implements svgedit.history.HistoryCommand
-// History command to make a change to an element.
+// History command to make a change to an element.
// Usually an attribute change, but can also be textcontent.
//
// Parameters:
@@ -471,7 +471,7 @@
this.undoChangeStackPointer = -1;
this.undoableChangeStack = [];
};
-
+
// Function: svgedit.history.UndoManager.resetUndoStack
// Resets the undo stack, effectively clearing the undo/redo history
svgedit.history.UndoManager.prototype.resetUndoStack = function() {
@@ -480,30 +480,30 @@
};
// Function: svgedit.history.UndoManager.getUndoStackSize
-// Returns:
+// Returns:
// Integer with the current size of the undo history stack
svgedit.history.UndoManager.prototype.getUndoStackSize = function() {
return this.undoStackPointer;
};
// Function: svgedit.history.UndoManager.getRedoStackSize
-// Returns:
+// Returns:
// Integer with the current size of the redo history stack
svgedit.history.UndoManager.prototype.getRedoStackSize = function() {
return this.undoStack.length - this.undoStackPointer;
};
// Function: svgedit.history.UndoManager.getNextUndoCommandText
-// Returns:
+// Returns:
// String associated with the next undo command
-svgedit.history.UndoManager.prototype.getNextUndoCommandText = function() {
+svgedit.history.UndoManager.prototype.getNextUndoCommandText = function() {
return this.undoStackPointer > 0 ? this.undoStack[this.undoStackPointer-1].getText() : "";
};
// Function: svgedit.history.UndoManager.getNextRedoCommandText
-// Returns:
+// Returns:
// String associated with the next redo command
-svgedit.history.UndoManager.prototype.getNextRedoCommandText = function() {
+svgedit.history.UndoManager.prototype.getNextRedoCommandText = function() {
return this.undoStackPointer < this.undoStack.length ? this.undoStack[this.undoStackPointer].getText() : "";
};
@@ -516,7 +516,7 @@
}
};
-// Function: svgedit.history.UndoManager.redo
+// Function: svgedit.history.UndoManager.redo
// Performs a redo step
svgedit.history.UndoManager.prototype.redo = function() {
if (this.undoStackPointer < this.undoStack.length && this.undoStack.length > 0) {
@@ -524,18 +524,18 @@
cmd.apply(this.handler_);
}
};
-
+
// Function: svgedit.history.UndoManager.addCommandToHistory
// Adds a command object to the undo history stack
//
-// Parameters:
+// Parameters:
// cmd - The command object to add
svgedit.history.UndoManager.prototype.addCommandToHistory = function(cmd) {
// FIXME: we MUST compress consecutive text changes to the same element
// (right now each keystroke is saved as a separate command that includes the
// entire text contents of the text element)
// TODO: consider limiting the history that we store here (need to do some slicing)
-
+
// if our stack pointer is not at the end, then we have to remove
// all commands after the pointer and insert the new command
if (this.undoStackPointer < this.undoStack.length && this.undoStack.length > 0) {
@@ -547,13 +547,13 @@
// Function: svgedit.history.UndoManager.beginUndoableChange
-// This function tells the canvas to remember the old values of the
-// attrName attribute for each element sent in. The elements and values
-// are stored on a stack, so the next call to finishUndoableChange() will
+// This function tells the canvas to remember the old values of the
+// attrName attribute for each element sent in. The elements and values
+// are stored on a stack, so the next call to finishUndoableChange() will
// pop the elements and old values off the stack, gets the current values
// from the DOM and uses all of these to construct the undo-able command.
//
-// Parameters:
+// Parameters:
// attrName - The name of the attribute being changed
// elems - Array of DOM elements being changed
svgedit.history.UndoManager.prototype.beginUndoableChange = function(attrName, elems) {
@@ -576,7 +576,7 @@
// change since beginUndoableChange was called. The command can then
// be added to the command history
//
-// Returns:
+// Returns:
// Batch command object with resulting changes
svgedit.history.UndoManager.prototype.finishUndoableChange = function() {
var p = this.undoChangeStackPointer--;
@@ -598,4 +598,4 @@
};
-})();
\ No newline at end of file
+})();
--
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